Game



Jan, 6. 1925. 1,522,045

R. A. CREED GAME Filed July 2e, 1922 2 sheets-sheet 2 INVENTOR.

ATTORNEYS.

' /P/c/fA/m A. Cpe-ED.

- IRICIEIARJ.)A A.. CREED, 0F SAN' PATENT OFFICE.l

Joss, CALIFORNIA, AssIGNoa'ro JEss L. B'IsHoP, or

SAN JosE, CALIFORNIA.

GAME.

Application led July 26,

To all wlw/m. t may, concern? Y Be it known that I, RICHARD A. CREE'D, a citizen of the United States, and a resident of San Jose, county of Santa Clara, and State of California, have invented a new and useful Game, of which the following is a specification.

The present invention relates to improvements in games `and has particular reference to a traffic game designed to present educational features besides being of supreme interest to children as well as to grown-ups. The game is of a geographical nature and besides taxing the lngenuity ofthe players in. finding the quickest way of getting to a desired place it forces them to become thoroughly familiar with the geography of the country selected for the purposes of the game.

With these objects in view I have-illus? trated the preferred form of the invention inthe accompanying drawings in which- Figure 1 shows a top plan view of a board on which the game is to be played, Figure 2 an enlarged partial cross-section through the same and Figure 3' an enlarged top plan view of a small portion ofthe board. While only the preferred form of the invention is shown in the drawings it should 4be under-v stood that various changes or modifications may be made within the scope of the claims heretoiattached without departing from the spirit of the invention.

The board (1) which may be of any suitable ymaterial best adapted for the purpose.

hereinafter set forth is made vto represent the map of a certain country. For the puI-,

pose of this description the map -of the United ,Statesl has been selectedR-although it shouldbe ,understood that the map of any other political or geographical unit might be substituted. It is left optional with the manufacturer just how far he wishes to go in the representation of the details of the map but certain geographical or political subdivisions of the country should be indicated as in the example shown: the various States (2) formingy the political subdivisions ofthe United States and thecapitals (3) and other principal citieszoff each State should be shown in theirproper positions.v In the example lselectedl it is assumed that the automobile roads of the country will be l -of the' greatest interest to the players and the board is therefore vprovided withV a 1922. Serial No. 577,661.

plurality of intersecting grooves (4) representing' the principal roads or highways of the country. The names of these various roads are preferably indicated on the board by their initials, as"for instance, P. H. is for Pacific I-Ilghway, P. I. AO. O. for PikesI Peak Ocean to Ocean, M.' T. for Midland Trail, D. I-I. for Dixie Highwayv and so on. It should `be understood, of course, that erailroad lines or electrical lines, etc., might be substituted for the highways.'

For each State aflag (6 is provided which preferably carries the' name of the State on both sides and the ypole 7) of which Ais adapted to be inserted in the cylindrical holes (2g) representing the various capitals of the tates or geographical subdivisions. The game is preferably played bytwo .opponents, 'each being furnished with a toy motor vehicle (8) which latter is provided with a downwardly `extending pin (9) adapted 'to slidably engage and to ride in any of the grooves 4 The motor vehicles may be advanced inyt e grooves in any suit-A able manner.

Therules of the game are preferably as follows:-.Each State or political subdivision is represented by a flag and at the beginning of the game the Hags are evenly distributed between the two players. Each player then selects a point of operation` for his opponent, in what seems to him the most unfavorable place and the opponents ags are disposed there. The problem with which the two opponents are confronted is to take the flags lto the capitals of their representative States in single trips, that is, one trip foreach flag and he. who succeeds in getting disposed -of all of his flags winner.

4 Each flag must be placed into the hole provided to indicate av capital and if the capital happens to -be on the highway or right close to it a flag previously placed willv constitute an obstacle for a later trip along the same road. To overcome these obstacles the player has to stop, take out the flag, pass and replace the Hag. To avoid this operatibn as much as possible each player will of course, try to arrange his trips insuch a manner as not to encounter any of these obstacles, or as few as possible. while at the/ same time it isin his interest to arrange his trips to lprovide as many obstacles as possible for his opponent, all

first is the lll) iis

of which calls for considerable skill and foretliought.

If the two motor lvehicles of the two opponents should meet onv the same highway the one who ha-ppens to be closest to the' nearest crossing has to return to that point, giving his opponent an opportunity to pass him and then resume his trip, which latter rule requires considerable skill on the part of the players in determining Whether or not he is going to meet his opponent.

The flag representing the Whole country may be made larger than the others and has to be placed on the capital of the country or Wasliington, l). C., in the example selected. y

It Will be seen from the foregoing description that this game offers interesting features for young and old and is particu- 'larly adapted to make the player familiar With the geography of his country and especially with those features he may be par-- ticularly interested in, as for instance, the automobile roads.

I claim:

1. In a game of the character described, a board` having a plurality of intersecting guide lines therein corresponding in their arrangement With certain lines ofn a map and having a plurality of yterritorial subdivisions marked thereon," a flag for each subdivision, and toy vehicles adapted to be forwarded along c, said guide lines for the purpose of transferring the flags to their respective subdivisions.

2. In a game of the charac-ter described, a board having a plurality of intersecting guide lines therein corresponding in their arrangement with certain lines on a map and vhaving a plurality of territorial subdivisions marked thereon, a flag for each subdivision, and toy vehicles adapted to beforwarded along said guide lines for the purpose of transferring the flags to their respective subdivisions, the names of the lines being represented on the board indicated by initials.

3. In a game of the character described, a board having a'l plurality of intersecting guide linesI -therein corresponding in their arrangement with certain lines on a map and having a plurality of territorial subdivisions marked thereon With holes representing the capitals of the said subdivisions, a Hag for each subdivision adapted to be fitted into the holes representing the capital,'and toy vehicles adapted to be forwarded along said guide lines for the purpose of transferring the flags to their respective subdivisions.

4. In a game of the character described, a board having a plurality ofv intersecting guide lines therein corresponding in their arrangement Withv ,certain lines on a map and having a plurality of territorial sub divisions marked thereon with holes representing the capitals of the subdivisions, a

flag for each subdivision adapted toI be fitted into the holes representing the capital, and toy vehicles adapted to be forwarded along said guide lines for the purposeof transferring the flags to their respective subdivisions, the holes representing the capitals being disposed on the guide lines so that flags fitted therein present obstacles to the travel of the toy vehicles.

RICHARD A. CRE-ED. 

